Mind. 1/3 positionen sind rotiert bei der levelgeneration
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@ -198,9 +198,13 @@ class LevelManager extends StandardManager
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}
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}
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$words[$levelsToGenerate[$currentIndex]["wordLength"]] = $currentWords;
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$words[$levelsToGenerate[$currentIndex]["wordLength"]] = $currentWords;
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$positions = [];
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$positions = [];
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do {
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for ($i = 0; $i < $levelsToGenerate[$currentIndex]["numPositions"]; $i++) {
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for ($i = 0; $i < $levelsToGenerate[$currentIndex]["numPositions"]; $i++) {
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$positions[] = rand(0, 3);
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$positions[] = rand(0, 3);
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}
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}
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} while (count(array_filter($positions, function($position) {
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return $position == 0;
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}))/$levelsToGenerate[$currentIndex]["numPositions"] >= 0.67);
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$level = new Level();
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$level = new Level();
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$level->setWords(json_encode($selectedWords));
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$level->setWords(json_encode($selectedWords));
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